Fire Whale | |||
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Racial Traits: Mutated Whale: Spiky with fangs | |||
Typical Weapons: Horn and spikes | |||
Racial Powers/Abilities:
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Mindok kept four of these creatures to guard Mindok's Fortress. They were fast swimmers, large enough to swallow a human whole, and had the ability to fire flamethrowers from a nozzle on their heads. (Mindok the Mind Menace)
Mindok also apparently had some sort of equipment to clone them, as you can see a tank holding a baby whale inside the fortress.
RPG Stats[]
Mutant Future Stats: |
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Firewhale The firewhale is a large aquatic creature renowned for its ferocity and ill temper. Firewhales are often used as guardians of underwater domains, islands, and atolls by other intelligent sea-based beings. The primary method of attack of the firewhale is by biting using its massive mouth of stalagmitesized teeth. The bite of a firewhale deals 1d20 damage to the unfortunate victim. Also, if a natural 20 is rolled for a firewhale bite attack, the victim is instead swallowed whole by the whale. The victim will suffer 1d6 of drowning damage per round until they are either freed or they have died in the whale’s stomach. Over the course of time and evolution, the firewhale has developed a flamejet where a whale’s blowhole would normally be. A firewhale can use this flamejet as a secondary attack, spewing a fiery stream of magma over 50’. Anyone struck by the magma will suffer 2d12 damage from the initial burn. The magma will cling and burn for 1d6 additional damage for 1d4 rounds. Water will not wash off the magma once contact has been made. Firewhales are known to attack in packs and have been known to ram watercraft with their horn, overturning any boats that happen to venture into their territory. Mutations: unique (flamejet) (Source: World of Thundarr the Barbarian, by Tim "Sniderman" Snider) |