Episode
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Title
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Air date
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Location
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Synopsis
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1
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Secret of the Black Pearl
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October 4, 1980
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New York City, New York (Manhattan)
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Thundarr, Princess Ariel, and Ookla escort a man who is carrying a magical black pearl that can protect its possessor from evil magic to Manhat's (formerly New York City's smallest borough) ruins while evading the two-faced wizard Gemini and his Groundlings (a race of rat people). (Gemini returns in Last Train to Doomsday).
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2
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Harvest of Doom
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October 11, 1980
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Chichen Itza, Yucatán Peninsula, Mexico
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Thundarr, Princess Ariel, and Ookla encounter a train carrying Death Flowers (whose pollen can hypnotise both humans and moks) being transported by the Carocs (a race of crocodile people) to a wizard that they work for. The episode introduces Tye the swamp urchin who returns in Last Train to Doomsday.[1]
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3
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Mindok the Mind Menace
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October 18, 1980
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Cape Canaveral, Florida
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The evil wizard Mindok lost his body in the Great Catalysm 2000 years ago, although his brain remained immortal. He, General Zoa, and Zoa's minions seek out cryogenically frozen Old Earth scientists named "Ice People" in a plot to build Mindok a new body to house his brain.
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4
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Raiders of the Abyss
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October 25, 1980
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The Badlands near Manhat and inside Manhat.
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The evil Morag and his raiders attack a cruise ship village to kidnap its inhabitants for their life-essence.
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5
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Treasure of the Moks
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November 1, 1980
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Norfolk, Virginia
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Thundarr, Princess Ariel, and Ookla come to the aid of the Mok Chieftain Oblach. Captain Kordon the Queen of the River Pirates is after the Moks' hidden treasure and she intends to use the "fire lances of the ancients"-20th century missiles- to get it.
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6
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Attack of the Amazon Women
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November 8, 1980
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Mount Rushmore, South Dakota
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Thundarr, Princess Ariel, and Ookla come to the aid of a race of amphibious Amazons whose queen has been usurped by Stryia, an evil witch who plans to conquer the land and seas with her shark legion army.
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7
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The Brotherhood of Night
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November 15, 1980
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Washington, D.C.
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Zevon is the leader of the Brotherhood of Night, a tribe of werewolves that can add anyone to their ranks by touching them. Outside of a plot to assimilate Thundarr into his pack, he is also targeting the evil wizard Infernus hoping to make the pack completely invincible.
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8
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Challenge of the Wizards
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November 22, 1980
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Las Vegas, Nevada
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Thundarr, Princess Ariel, and Ookla are caught up in a battle between four wizards who each seek to claim the Helmet of Power. Thundarr ends up having to side with the wizard Sholow when he threatens the city's villagers.
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9
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Valley of the Man Apes
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November 29, 1980
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San Fernando Valley, California
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Simius and his fellow Man Apes assemble salvaged parts of a giant robotic movie studio gorilla in a plot to terrorize and conquer the local villagers.
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10
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Stalker from the Stars
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December 6, 1980
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Alaska
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A spaceship containing an alien vampire lands on Earth. The alien ends up capturing Princess Ariel and all the villagers of a ruined amusement park as a new source of food.
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11
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Portal Into Time
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December 13, 1980
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San Antonio, Texas
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The evil wizard Khromm threatens a tribe of humans at the Alamo. They can protect themselves by using a sophisticated Guardian machine that utilizes flying robot drones that can disable the wizard's laser tanks. But when it blows a circuit, Thundarr and the group must use Khromm's moon dial to journey into the past to get the necessary replacement part for the Guardian. This enables Thundarr's crew to see Old Earth and then return to their own time to save the village from Khromm.
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12
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Battle of the Barbarians
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December 20, 1980
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San Francisco, California (Chinatown)
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The evil wizard Kublai seeks the Golden Scepter of the Yantzee, the only item which can strip him of his magic, and terrorizes the villagers of San Francisco's Chinatown in the process. When Thundarr thwarts his initial attempts, the wizard recruits Zogar, another barbarian to engage him in battle while Kublai tries again to find the scepter.
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13
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Den of the Sleeping Demon
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December 27, 1980
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Grand Canyon, Arizona
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Judag is a bitter, escaped former slave of an evil wizard who plans to awaken an alleged sleeping demon that allegedly can grant whoever wakes it the powers of 1,000 wizards. It is up to Thundarr to prevent Judag from accomplishing this mission.
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